Files
plantuml-icon-font-sprites/material/camera_front.puml

59 lines
2.9 KiB
Plaintext
Raw Normal View History

@startuml
sprite $camera_front [48x48/16] {
000000000001AFFFFFFFFFFFFFFFFFFFFFFA100000000000
00000000001EFFFFFFFFFFFFFFFFFFFFFFFFE10000000000
00000000009FFFFFFFFFFFFFFFFFFFFFFFFFF90000000000
0000000000EFFFFFFFFFFFFFFFFFFFFFFFFFFE0000000000
0000000000FFFF00000000000000000000FFFF0000000000
0000000000FFFF00000000000000000000FFFF0000000000
0000000000FFFF00000000000000000000FFFF0000000000
0000000000FFFF00000000000000000000FFFF0000000000
0000000000FFFF00000001AFFA10000000FFFF0000000000
0000000000FFFF0000001EFFFFE1000000FFFF0000000000
0000000000FFFF0000009FFFFFFA000000FFFF0000000000
0000000000FFFF000000EFFFFFFF000000FFFF0000000000
0000000000FFFF000000EFFFFFFF000000FFFF0000000000
0000000000FFFF0000009FFFFFFA000000FFFF0000000000
0000000000FFFF0000001EFFFFE1000000FFFF0000000000
0000000000FFFF00000001AFFA10000000FFFF0000000000
0000000000FFFF00000000000000000000FFFF0000000000
0000000000FFFF00000000000000000000FFFF0000000000
0000000000FFFF00000000000000000000FFFF0000000000
0000000000FFFF00000000000000000000FFFF0000000000
0000000000FFFF0000159CEFFEC9510000FFFF0000000000
0000000000FFFF002AFFFFFFFFFFFFA200FFFF0000000000
0000000000FFFF08FFFFFFFFFFFFFFFF80FFFF0000000000
0000000000FFFF7FFFFFFFFFFFFFFFFFF7FFFF0000000000
0000000000FFFFEFFFFFFFFFFFFFFFFFFFFFFF0000000000
0000000000FFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000000
0000000000FFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000000
0000000000FFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000000
0000000000FFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000000
0000000000FFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000000
0000000000FFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000000
0000000000FFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000000
0000000000EFFFFFFFFFFFFFFFFFFFFFFFFFFE0000000000
00000000009FFFFFFFFFFFFFFFFFFFFFFFFFF90000000000
00000000001EFFFFFFFFFFFFFFFFFFFFFFFFE10000000000
000000000001AFFFFFFFFFFFFFFFFFFFFFFA100000000000
000000000000000000007000000000000000000000000000
00000000000000000000F700000000000000000000000000
00000000000000000000FF70000000000000000000000000
00000000000000000000FFF7000000000000000000000000
0000000000FFFFFFFFFFFFFF7000FFFFFFFFFF0000000000
0000000000FFFFFFFFFFFFFFF700FFFFFFFFFF0000000000
0000000000FFFFFFFFFFFFFFF700FFFFFFFFFF0000000000
0000000000FFFFFFFFFFFFFF7000FFFFFFFFFF0000000000
00000000000000000000FFF7000000000000000000000000
00000000000000000000FF70000000000000000000000000
00000000000000000000F700000000000000000000000000
000000000000000000007000000000000000000000000000
}
!define MATERIAL_CAMERA_FRONT(_alias) ENTITY(rectangle,black,camera_front,_alias,MATERIAL CAMERA_FRONT)
!define MATERIAL_CAMERA_FRONT(_alias, _label) ENTITY(rectangle,black,camera_front,_label, _alias,MATERIAL CAMERA_FRONT)
!define MATERIAL_CAMERA_FRONT(_alias, _label, _shape) ENTITY(_shape,black,camera_front,_label, _alias,MATERIAL CAMERA_FRONT)
!define MATERIAL_CAMERA_FRONT(_alias, _label, _shape, _color) ENTITY(_shape,_color,camera_front,_label, _alias,MATERIAL CAMERA_FRONT)
skinparam folderBackgroundColor<<MATERIAL CAMERA_FRONT>> White
@enduml