@startuml 
sprite $building [48x48/16] {
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0000000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF1000000000
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000000000000000000000000000000000000000000000000
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}


!define FA_BUILDING(_alias) ENTITY(rectangle,black,building,_alias,FA BUILDING)
!define FA_BUILDING(_alias,_label) ENTITY(rectangle,black,building,_label,_alias,FA BUILDING)
!define FA_BUILDING(_alias,_label,_shape) ENTITY(_shape,black,building,_label,_alias,FA BUILDING)
!define FA_BUILDING(_alias,_label,_shape,_color) ENTITY(_shape,_color,building,_label,_alias,FA BUILDING)
skinparam folderBackgroundColor<<FA BUILDING>> White
@enduml
